forked from Mirrors/openclonk
Classic landscape render is not that dark anymore
parent
fceefae785
commit
e07761a195
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@ -21,7 +21,7 @@ bool C4LandscapeRenderClassic::Init(int32_t iWidth, int32_t iHeight, C4TextureMa
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{
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// Create surface
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Surface32 = new CSurface();
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if(!Surface32->Create(iWidth, iHeight))
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if(!Surface32->Create(iWidth, iHeight,false,false,64))
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return false;
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// Safe back info
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this->iWidth = iWidth;
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