diff --git a/src/game/landscape/C4LandscapeRenderClassic.cpp b/src/game/landscape/C4LandscapeRenderClassic.cpp index 54652857f..b270c5a81 100644 --- a/src/game/landscape/C4LandscapeRenderClassic.cpp +++ b/src/game/landscape/C4LandscapeRenderClassic.cpp @@ -21,7 +21,7 @@ bool C4LandscapeRenderClassic::Init(int32_t iWidth, int32_t iHeight, C4TextureMa { // Create surface Surface32 = new CSurface(); - if(!Surface32->Create(iWidth, iHeight)) + if(!Surface32->Create(iWidth, iHeight,false,false,64)) return false; // Safe back info this->iWidth = iWidth;