forked from Mirrors/openclonk
Fix variable_out_of_scope warnings in Worlds
parent
14ed608941
commit
5ef52f2450
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@ -334,10 +334,11 @@ private func FindMainIslandPosition(int xpos, int sep, bool no_struct)
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var wdt = LandscapeWidth();
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var wdt = LandscapeWidth();
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var hgt = LandscapeHeight();
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var hgt = LandscapeHeight();
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var x, y;
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for (var i = 0; i < 100; i++)
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for (var i = 0; i < 100; i++)
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{
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{
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var x = RandomX(wdt / 2 + xpos - sep, wdt / 2 + xpos + sep);
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x = RandomX(wdt / 2 + xpos - sep, wdt / 2 + xpos + sep);
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var y = hgt / 2 - 220;
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y = hgt / 2 - 220;
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while (!GBackSolid(x, y) && y < 3 * hgt / 4)
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while (!GBackSolid(x, y) && y < 3 * hgt / 4)
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y++;
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y++;
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