forked from Mirrors/openclonk
Editor: Fix drop cursor drawing
parent
eee79366d0
commit
4eae2b28d7
Binary file not shown.
Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 9.0 KiB |
|
@ -873,9 +873,11 @@ void C4EditCursor::Draw(C4TargetFacet &cgo)
|
|||
X2 + cgo.X - cgo.TargetX, Y2 + cgo.Y - cgo.TargetY, 0xffffffff, line_width);
|
||||
// Draw drop target
|
||||
if (DropTarget)
|
||||
::GraphicsResource.fctDropTarget.Draw(cgo.Surface,
|
||||
DropTarget->GetX() + cgo.X - cgo.TargetX - ::GraphicsResource.fctDropTarget.Wdt / 2,
|
||||
DropTarget->GetY() + DropTarget->Shape.y + cgo.Y - cgo.TargetY - ::GraphicsResource.fctDropTarget.Hgt);
|
||||
::GraphicsResource.fctMouseCursor.DrawX(cgo.Surface,
|
||||
DropTarget->GetX() + cgo.X - cgo.TargetX - ::GraphicsResource.fctMouseCursor.Wdt / 2 / cgo.Zoom,
|
||||
DropTarget->GetY() + DropTarget->Shape.y + cgo.Y - cgo.TargetY - ::GraphicsResource.fctMouseCursor.Hgt / cgo.Zoom,
|
||||
float(::GraphicsResource.fctMouseCursor.Wdt) / cgo.Zoom,
|
||||
float(::GraphicsResource.fctMouseCursor.Hgt) / cgo.Zoom, C4MC_Cursor_DropInto);
|
||||
// Draw paint circle
|
||||
if (Mode == C4CNS_ModeDraw && has_mouse_hover && ::Console.ToolsDlg.Grade>0 && ::Console.ToolsDlg.IsGradedTool())
|
||||
{
|
||||
|
|
|
@ -76,8 +76,6 @@ void C4GraphicsResource::Default()
|
|||
fctFlagClr.Default();
|
||||
fctPlayerClr.Default();
|
||||
|
||||
fctCursor.Default();
|
||||
fctDropTarget.Default();
|
||||
fctKeyboard.Default();
|
||||
fctGamepad.Default();
|
||||
fctCommand.Default();
|
||||
|
@ -320,10 +318,6 @@ bool C4GraphicsResource::LoadCursorGfx()
|
|||
szCursorFilename = "Cursor";
|
||||
if (!LoadFile(fctMouseCursor, szCursorFilename, Files, C4FCT_Height, C4FCT_Full, false, 0))
|
||||
return false;
|
||||
// adjust dependant faces
|
||||
int32_t iCursorSize = fctMouseCursor.Hgt;
|
||||
fctCursor.Set(fctMouseCursor.Surface, 11*iCursorSize, 0, iCursorSize, iCursorSize);
|
||||
fctDropTarget.Set(fctMouseCursor.Surface, 11*iCursorSize, 0, iCursorSize, iCursorSize);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -68,8 +68,6 @@ public:
|
|||
C4FacetID fctGamepad;
|
||||
C4FacetID fctBuild;
|
||||
C4Facet fctClonkSkin;
|
||||
C4Facet fctCursor;
|
||||
C4Facet fctDropTarget;
|
||||
C4Facet fctKeyboard;
|
||||
C4Facet fctMouse;
|
||||
C4Facet fctCommand;
|
||||
|
|
|
@ -39,19 +39,6 @@ const int32_t C4MC_Drag_None = 0,
|
|||
C4MC_Drag_Script = 6,
|
||||
C4MC_Drag_Unhandled = 7;
|
||||
|
||||
const int32_t C4MC_Cursor_Select = 0, // click cursor to select/click stuff in the GUI
|
||||
C4MC_Cursor_Crosshair = 1, // standard ingame cursor
|
||||
C4MC_Cursor_DragDrop = 2, // cursor when drag&dropping
|
||||
C4MC_Cursor_Up = 3, // cursors for scrolling the viewport ...
|
||||
C4MC_Cursor_Down = 4, // ...
|
||||
C4MC_Cursor_Left = 5,
|
||||
C4MC_Cursor_Right = 6,
|
||||
C4MC_Cursor_UpLeft = 7,
|
||||
C4MC_Cursor_UpRight = 8,
|
||||
C4MC_Cursor_DownLeft = 9,
|
||||
C4MC_Cursor_DownRight = 10,
|
||||
C4MC_Cursor_Passive = 11; // passive cursor in records and and fog of war and outside viewport
|
||||
|
||||
const int32_t C4MC_Tooltip_Delay = 20;
|
||||
|
||||
C4MouseControl::C4MouseControl()
|
||||
|
|
|
@ -47,6 +47,20 @@ const int32_t C4MC_MD_DragSource = 1,
|
|||
C4MC_MD_DropTarget = 2,
|
||||
C4MC_MD_NoClick = 4;
|
||||
|
||||
const int32_t C4MC_Cursor_Select = 0, // click cursor to select/click stuff in the GUI
|
||||
C4MC_Cursor_Crosshair = 1, // standard ingame cursor
|
||||
C4MC_Cursor_DragDrop = 2, // cursor when drag&dropping
|
||||
C4MC_Cursor_Up = 3, // cursors for scrolling the viewport ...
|
||||
C4MC_Cursor_Down = 4, // ...
|
||||
C4MC_Cursor_Left = 5,
|
||||
C4MC_Cursor_Right = 6,
|
||||
C4MC_Cursor_UpLeft = 7,
|
||||
C4MC_Cursor_UpRight = 8,
|
||||
C4MC_Cursor_DownLeft = 9,
|
||||
C4MC_Cursor_DownRight = 10,
|
||||
C4MC_Cursor_Passive = 11, // passive cursor in records and and fog of war and outside viewport
|
||||
C4MC_Cursor_DropInto = 12; // drop into contents
|
||||
|
||||
class C4MouseControl
|
||||
{
|
||||
friend class C4Viewport;
|
||||
|
|
Loading…
Reference in New Issue