wine-wine/dlls/wined3d
Henri Verbeet 0813ec9c91 wined3d: Properly validate the stage index in wined3d_stateblock_set_texture_stage_state() (Coverity).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
(cherry picked from commit 125ba807e0)
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
2020-05-20 23:53:45 +02:00
..
Makefile.in
adapter_gl.c wined3d: Avoid accessing freed memory in wined3d_view_gl_destroy() (Valgrind). 2020-05-20 23:52:13 +02:00
adapter_vk.c wined3d: Store Vulkan physical device memory properties in the wined3d_adapter_vk structure. 2019-12-12 23:17:05 +01:00
arb_program_shader.c wined3d: Fix the spelling of some comments. 2019-12-12 23:17:05 +01:00
ati_fragment_shader.c
buffer.c wined3d: Introduce WINED3D_BIND_INDIRECT_BUFFER. 2019-12-12 23:17:05 +01:00
context.c wined3d: Return FALSE rather than E_FAIL in wined3d_context_gl_create_wgl_ctx. 2020-01-03 21:40:59 +01:00
cs.c
device.c wined3d: Update a part of the texture if dirty regions are tracked. 2019-12-10 22:15:05 +01:00
directx.c wined3d: Add GTX 1660 SUPER as a card. 2020-05-19 23:06:25 +02:00
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Handle degenerate viewport Z ranges. 2019-11-20 23:03:21 +01:00
stateblock.c wined3d: Properly validate the stage index in wined3d_stateblock_set_texture_stage_state() (Coverity). 2020-05-20 23:53:45 +02:00
surface.c wined3d: Support stretching compressed format surfaces in surface_cpu_blt(). 2019-12-02 22:02:56 +01:00
swapchain.c
texture.c wined3d: Record dirty regions for d3d9 textures. 2019-12-10 22:15:05 +01:00
utils.c wined3d: Support sRGB reads for WINED3DFMT_B5G6R5_UNORM. 2020-05-20 23:06:04 +02:00
version.rc
vertexdeclaration.c wined3d: Fix the spelling of some comments. 2019-12-12 23:17:05 +01:00
view.c
wined3d.spec wined3d: Introduce wined3d_stateblock_multiply_transform(). 2019-12-06 22:30:23 +01:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Add GTX 1660 SUPER as a card. 2020-05-19 23:06:25 +02:00
wined3d_vk.h