wined3d: Properly validate the stage index in wined3d_stateblock_set_texture_stage_state() (Coverity).

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
(cherry picked from commit 125ba807e0)
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
stable
Henri Verbeet 2020-02-07 16:02:03 +03:30 committed by Michael Stefaniuc
parent 1653bff666
commit 0813ec9c91
1 changed files with 2 additions and 2 deletions

View File

@ -1459,10 +1459,10 @@ void CDECL wined3d_stateblock_set_texture_stage_state(struct wined3d_stateblock
return;
}
if (stage > WINED3D_MAX_TEXTURES)
if (stage >= WINED3D_MAX_TEXTURES)
{
WARN("Attempting to set stage %u which is higher than the max stage %u, ignoring.\n",
stage, WINED3D_MAX_TEXTURES);
stage, WINED3D_MAX_TEXTURES - 1);
return;
}