Commit Graph

49106 Commits (44941a55fa97b40b4c9ffa8e414e3a8a26efc65b)
 

Author SHA1 Message Date
Roy Shea 44941a55fa expand: Extended expand program to accept /r argument. 2008-08-21 13:44:10 +02:00
Roy Shea ca73655124 mstask: Implemented (Set|Get)ApplicationName. 2008-08-21 13:42:08 +02:00
Alexander Dorofeyev 67631163ff wined3d: Fix copy paste error in IWineGDISurfaceImpl_RealizePalette.
It has to update the whole surface, so NULL must be passed to 
x11_copy_to_screen. Fixes a regression in Red Alert.
2008-08-21 13:35:35 +02:00
Alexander Dorofeyev 03ae71dad9 wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY.
It indicates support of colorkey transparency on textures, so set it because 
wined3d supports it. Fixes transparency problems in Forsaken.
2008-08-21 13:35:30 +02:00
Alexander Dorofeyev 1da8a032af wined3d: Disable TEXTURE_RECTANGLE in SetupForBlit. 2008-08-21 13:35:23 +02:00
Alexander Dorofeyev e718eae9e2 ddraw/tests: Skip cubemap tests when cubemap isn't supported. 2008-08-21 13:35:12 +02:00
Stefan Dösinger c38b2fe09e wined3d: Filter out more spam. 2008-08-21 13:34:23 +02:00
Stefan Dösinger b692e86104 wined3d: De-pickify the texbem test. 2008-08-21 13:34:06 +02:00
Stefan Dösinger a901f0966d d3d9: Make the bumpmap test less picky. 2008-08-21 13:33:58 +02:00
Stefan Dösinger c425bbccab wined3d: Set the texture wrap default with the NP2 emulation properly. 2008-08-21 13:33:42 +02:00
Stefan Dösinger 46109da87d wined3d: Don't skip applying texdims with shaders.
There's no need to do that with the nvts and opengl ffp fixed function
fragment pipeline, it's perfectly well defined in GL which one takes
effect. This removes a few more troubles when switching between
shaders and arbfp.
2008-08-21 13:33:30 +02:00
Stefan Dösinger ec94c2ea99 wined3d: Don't enable texture dimensions with shaders.
ARB and GLSL don't need that. If a shader backend like atifs or nvts
need it in the future, the shader backend should deal with that rather
than the ffp pipeline.
2008-08-21 13:33:20 +02:00
Stefan Dösinger 77204574d1 wined3d: Prefer aux buffer matches over alpha matches.
Half Life 2 uses D3DFMT_X8R8G8B8 for the back buffer, but macos
supports aux buffers only on D3DFMT_A8R8G8B8. I think having aux
buffers is more important right now than having a precise alpha
match.
2008-08-21 13:33:09 +02:00
Stefan Dösinger 08f4b87f96 winex11: Do not cap the cursor size. 2008-08-21 13:28:57 +02:00
Stefan Dösinger bbf313e76a d3d9: Test for fixed function value clamping. 2008-08-21 13:27:58 +02:00
Stefan Dösinger bab367e1a0 wined3d: Update the overlay when the destination was drawn to. 2008-08-21 13:27:47 +02:00
David Adam 2972775b20 appwiz.cpl: Add the French resource. 2008-08-21 13:27:03 +02:00
David Adam 2ca1fe29b8 wordpad: Update the French translation. 2008-08-21 13:26:56 +02:00
Piotr Caban 7b7a187956 msxml3: Fix IVBErrorHandler related bugs. 2008-08-21 13:26:36 +02:00
Piotr Caban 126c0abeef msxml3: Add error handling when reading from IStream. 2008-08-21 13:26:26 +02:00
Piotr Caban 655155feb8 msxml3: Add ISAXAttributes_getValueFromQName implementation. 2008-08-21 13:26:11 +02:00
Piotr Caban c9893d176d msxml3: Add ISAXAttributes_getValueFromName implementation. 2008-08-21 13:26:04 +02:00
Piotr Caban fa221f56a3 msxml3: Add ISAXAttributes_getIndexFromQName implementation. 2008-08-21 13:25:58 +02:00
Piotr Caban 0afbcd5def msxml3: Add ISAXAttributes_getIndexFromName implementation. 2008-08-21 13:25:50 +02:00
Piotr Caban 5e1af9b965 msxml3: Add ISAXAttributes_getName implementation. 2008-08-21 13:25:34 +02:00
Piotr Caban f3ab228ae7 msxml3: Fix checking if ContentHandler was set. 2008-08-21 13:25:24 +02:00
Piotr Caban 03f7909709 msxml3: Add ISAXContentHandler_endPrefix event. 2008-08-21 13:24:13 +02:00
Alexander Nicolaysen Sørnes 93f1d070fc regedit: Fix passing null pointer. 2008-08-21 12:52:01 +02:00
Alexander Nicolaysen Sørnes edf48ea287 kernel32/winerr: Add Norwegian Bokmål translation. 2008-08-21 12:51:56 +02:00
James Hawkins 472b991958 msi: Don't remove a misc file if the action is unknown. 2008-08-21 11:44:39 +02:00
James Hawkins 7c9873e471 msi: Fix the logic to determine the appropriate action of the component. 2008-08-21 11:44:27 +02:00
James Hawkins f909e1c06e msi: Don't remove a file that is installed as source. 2008-08-21 11:44:19 +02:00
James Hawkins 4553d0fd47 msi: Remove an invalid setting of the install state. 2008-08-21 11:44:13 +02:00
James Hawkins 39b874706c msi: Handle components installed as source in MsiQueryComponentState. 2008-08-21 11:44:05 +02:00
James Hawkins b965a74ef2 msi: Downgrade an ERR to a TRACE. 2008-08-21 11:43:58 +02:00
James Hawkins 7b858882ac msi: If the filename is empty or NULL, remove the directory. 2008-08-21 11:43:51 +02:00
James Hawkins 96dd6ce167 msi: Handle processing a component that is installed to source. 2008-08-21 11:43:44 +02:00
Gerald Pfeifer 4169fad358 winhttp: #include <netinet/in.h> for sockaddr_in. 2008-08-21 11:43:32 +02:00
Hongbo Ni 8720776749 notepad: Update simplified Chinese resource. 2008-08-21 11:42:35 +02:00
Dmitry Timoshkov 21cdaeea4b gdi32: Replace DC transform by font scaling for bitmap fonts. 2008-08-21 11:42:25 +02:00
Dmitry Timoshkov f322f70a69 gdi32: Avoid loading a bitmap if a glyph transformation is being requested. 2008-08-21 11:42:11 +02:00
Roy Shea c5536ef1ae mstask/tests: Conformance test for (Set|Get)Trigger. 2008-08-21 11:41:13 +02:00
Roy Shea 9c131bb056 mstask: TaskTrigger stub with AddRef, QueryInterface, and Release. 2008-08-21 11:40:42 +02:00
Roy Shea e8d22f02df mstask/tests: Basic conformance test for (Set|Get)AccountInformation. 2008-08-21 11:39:22 +02:00
Roy Shea 714c6d3a66 mstask/tests: Conformance test for (Set|Get)MaxRunTime. 2008-08-21 11:39:15 +02:00
Roy Shea 7cca21426a mstask/tests: Conformance test for (Set|Get)Comment. 2008-08-21 11:39:09 +02:00
Roy Shea cd8ac27304 mstask/tests: Conformance test for (Set|Get)Parameters. 2008-08-21 11:39:04 +02:00
H. Verbeet 5ab440e398 mountmgr: Include the terminating NULL in mount ids.
Some "protection" schemes expect these to be at least 2 bytes long.
2008-08-21 11:38:32 +02:00
H. Verbeet 040c33de5a wined3d: Don't allocate This->draw_buffers in the error path for Init3D(). 2008-08-21 11:36:29 +02:00
H. Verbeet c33e03cca3 wined3d: Don't free backends if they're not created yet.
This would crash if CreateAdditionalSwapChain() failed.
2008-08-21 11:36:18 +02:00