wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY.

It indicates support of colorkey transparency on textures, so set it because 
wined3d supports it. Fixes transparency problems in Forsaken.
oldstable
Alexander Dorofeyev 2008-08-20 21:51:41 +03:00 committed by Alexandre Julliard
parent 1da8a032af
commit 03ae71dad9
1 changed files with 1 additions and 0 deletions

View File

@ -3135,6 +3135,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
pCaps->TextureCaps = WINED3DPTEXTURECAPS_ALPHA |
WINED3DPTEXTURECAPS_ALPHAPALETTE |
WINED3DPTEXTURECAPS_TRANSPARENCY |
WINED3DPTEXTURECAPS_BORDER |
WINED3DPTEXTURECAPS_MIPMAP |
WINED3DPTEXTURECAPS_PROJECTED |