forked from Mirrors/openclonk
914d3798a4
- Allow configuring keyboard keys with modifier keys - Allow using Alt as a key in game on linux (I'm still puzzled why only Ctrl and Shift where implemented in so many places) - Adjust the deserializer and PlayerControls.txt to match the serializer for mouse keys - Refactor C4PlayerControl::DoMouseInput a little bit - Try to fix the Mac build (attempt 1) - Fix a bug in C4KeyCodeEx::CompileFunc where it set an incorrect KeyComboItem::sKeyName - Fix(?) StdCompilerConfigRead not doing anything on NoSeparator |
||
---|---|---|
.. | ||
C4Control.cpp | ||
C4Control.h | ||
C4GameControl.cpp | ||
C4GameControl.h | ||
C4GameParameters.cpp | ||
C4GameParameters.h | ||
C4GameSave.cpp | ||
C4GameSave.h | ||
C4PlayerControl.cpp | ||
C4PlayerControl.h | ||
C4PlayerInfo.cpp | ||
C4PlayerInfo.h | ||
C4PlayerInfoConflicts.cpp | ||
C4Record.cpp | ||
C4Record.h | ||
C4RoundResults.cpp | ||
C4RoundResults.h | ||
C4Teams.cpp | ||
C4Teams.h |