forked from Mirrors/openclonk
37 lines
986 B
C
37 lines
986 B
C
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 1998-2000, Matthes Bender
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
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* Copyright (c) 2013-2016, The OpenClonk Team and contributors
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*
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* Distributed under the terms of the ISC license; see accompanying file
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* "COPYING" for details.
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*
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* "Clonk" is a registered trademark of Matthes Bender, used with permission.
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* See accompanying file "TRADEMARK" for details.
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*
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* To redistribute this file separately, substitute the full license texts
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* for the above references.
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*/
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/* Some old constants and references */
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#ifndef INC_C4Physics
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#define INC_C4Physics
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#include "lib/C4Real.h"
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const int StableRange=10;
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const int AttachRange=5;
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const int CornerRange=AttachRange+2;
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#define GravAccel ::Landscape.GetGravity()
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extern const C4Real HitSpeed1,HitSpeed2,HitSpeed3,HitSpeed4;
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extern const C4Real FloatFriction;
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extern const C4Real RotateAccel;
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extern const C4Real DefaultGravAccel;
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#endif
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