openclonk/src/editor/C4EditorWindowController.h

57 lines
1.7 KiB
Objective-C

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2010-2016, The OpenClonk Team and contributors
*
* Distributed under the terms of the ISC license; see accompanying file
* "COPYING" for details.
*
* "Clonk" is a registered trademark of Matthes Bender, used with permission.
* See accompanying file "TRADEMARK" for details.
*
* To redistribute this file separately, substitute the full license texts
* for the above references.
*/
#import <AppKit/AppKit.h>
#import <Quartz/Quartz.h>
#import <C4WindowController.h>
#ifdef USE_COCOA
@class C4OpenGLView;
@class C4AppDelegate;
@interface C4EditorWindowController : C4WindowController<NSUserInterfaceValidations> {}
@property NSTextField* frameLabel;
@property NSTextField* timeLabel;
@property NSTextView* outputTextView;
@property NSTextView* objectPropertiesText;
@property NSPopUpButton* materialsPopup;
@property NSPopUpButton* texturesPopup;
@property NSScrollView* outputScrollView;
@property IKImageView* previewView;
@property NSPanel* toolsPanel;
@property NSPanel* objectsPanel;
@property NSSegmentedControl* toolSelector;
@property NSSegmentedControl* modeSelector;
@property NSComboBox* objectCombo;
@property NSComboBox* consoleCombo;
- (IBAction) consoleIn:(id)sender;
- (IBAction) objectIn:(id)sender;
- (IBAction) selectMode:(id)sender;
- (IBAction) play:(id)sender;
- (IBAction) halt:(id)sender;
- (IBAction) selectMaterial:(id)sender;
- (IBAction) selectTexture:(id)sender;
- (IBAction) selectTool:(id)sender;
- (IBAction) selectIFT:(id)sender;
- (IBAction) selectMode:(id)sender;
- (IBAction) selectLandscapeMode:(id)sender;
- (IBAction) setGrade:(id)sender;
- (IBAction) kickPlayer:(id)sender;
- (void) setInputFunctions:(std::list<const char*>)functions;
@end
#endif