/* * OpenClonk, http://www.openclonk.org * * Copyright (c) 2010-2016, The OpenClonk Team and contributors * * Distributed under the terms of the ISC license; see accompanying file * "COPYING" for details. * * "Clonk" is a registered trademark of Matthes Bender, used with permission. * See accompanying file "TRADEMARK" for details. * * To redistribute this file separately, substitute the full license texts * for the above references. */ #import #import #import #ifdef USE_COCOA @class C4OpenGLView; @class C4AppDelegate; @interface C4EditorWindowController : C4WindowController {} @property NSTextField* frameLabel; @property NSTextField* timeLabel; @property NSTextView* outputTextView; @property NSTextView* objectPropertiesText; @property NSPopUpButton* materialsPopup; @property NSPopUpButton* texturesPopup; @property NSScrollView* outputScrollView; @property IKImageView* previewView; @property NSPanel* toolsPanel; @property NSPanel* objectsPanel; @property NSSegmentedControl* toolSelector; @property NSSegmentedControl* modeSelector; @property NSComboBox* objectCombo; @property NSComboBox* consoleCombo; - (IBAction) consoleIn:(id)sender; - (IBAction) objectIn:(id)sender; - (IBAction) selectMode:(id)sender; - (IBAction) play:(id)sender; - (IBAction) halt:(id)sender; - (IBAction) selectMaterial:(id)sender; - (IBAction) selectTexture:(id)sender; - (IBAction) selectTool:(id)sender; - (IBAction) selectIFT:(id)sender; - (IBAction) selectMode:(id)sender; - (IBAction) selectLandscapeMode:(id)sender; - (IBAction) setGrade:(id)sender; - (IBAction) kickPlayer:(id)sender; - (void) setInputFunctions:(std::list)functions; @end #endif