openclonk/src/game
Tushar Maheshwari a661eab867 Automatic fixes using clang-tidy for header files
A follow-up on a previous PR GH-41. The discussion in the forum can be
viewed at http://forum.openclonk.org/topic_show.pl?pid=33086.
Run clang-tidy (without auto, pass-by-value and using checks) to fix the
header files not modified in the previous PR.

Summary of the changes:

 - C++11 member initialization.
 - nullptr instead of 0 for pointers.
 - override for functions declared virtual in base class.
 - default trivial special member functions
2017-05-15 13:46:46 +02:00
..
C4Application.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Application.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4FullScreen.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4FullScreen.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Game.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Game.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4GameScript.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4GameScript.h Send script-defined statistics to the masterserver 2017-02-17 23:29:16 +01:00
C4GameVersion.h StdCompiler: Use terms "Serializer" and "Deserializer" 2017-03-11 15:05:41 +01:00
C4GraphicsSystem.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4GraphicsSystem.h Revisit #includes 2017-05-15 13:24:59 +02:00
C4Physics.h Revisit #includes 2017-05-15 13:24:59 +02:00
C4Viewport.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Viewport.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
ClonkMain.cpp Revisit #includes 2017-05-15 13:24:59 +02:00