openclonk/planet/Objects.ocd/Libraries.ocd
Maikel de Vries e4b1fe94ca clean up grapple bow scripts 2015-12-25 16:11:17 +01:00
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AimManager.ocd Fix aim cancellation by spear AI (#1474) 2015-12-05 21:13:37 -05:00
AlignVehicleRotation.ocd removed category "vehicle" of several helper objects 2015-11-29 18:28:40 +01:00
Animal.ocd insect swarm library: slightly improved performance of MoveToTarget 2015-12-24 14:44:57 +01:00
BarrelFiller.ocd libraries clean-up: remove graphics and clean defcores 2015-02-06 19:44:22 +01:00
Bars.ocd increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
CarryHeavy.ocd Carry heavy objs draw special pickup symbol when holding Shift. 2015-09-11 01:08:54 +02:00
CarryHeavyControl.ocd Prevent dead clonks from sitting upright (#1358). 2015-10-11 14:08:14 +02:00
ClonkControl.ocd prevent clonk idle animation when in dialogs and reduced frequency of idle sound (#1506) 2015-12-20 19:17:34 +01:00
ClonkGamepadControl.ocd reimplement alt use on right mouse button 2015-06-28 09:44:50 +02:00
ClonkInventoryControl.ocd fixed auto-pickup after using an item that destroys itself or exits the clonk 2015-10-14 20:17:25 +02:00
Constructor.ocd added new vocals for three skins (by ala) 2015-12-16 23:01:29 +01:00
Cover.ocd Added shape library. 2015-07-31 00:42:01 -04:00
ElevatorControl.ocd Make big vehicles (catapult) control a double elevator but not a single one. 2015-10-11 00:16:14 +02:00
ForceField.ocd added squid 2015-09-30 18:31:44 +02:00
FuzzyLogic.ocd fuzzy logic: added DumpCache debug function 2015-11-25 11:02:54 +01:00
Goal.ocd moved sounds into subfolders 2015-12-13 22:14:55 +01:00
HUDAdapter.ocd Added magic energy support for 3rd party devs. 2015-09-30 10:20:20 +02:00
HasExtraSlot.ocd contents menu: changed stacking logic (#1424) 2015-10-17 12:09:35 +02:00
Inventory.ocd inventory: allow dropping multiple objects in one frame (f.e. through E->[move all to surrounding]) 2015-09-22 18:28:43 +02:00
LadderClimb.ocd fix ladder grabbing when at the top of the ladder 2015-12-22 09:57:35 +01:00
LadderControl.ocd clean up and small speed gain for rope library 2015-12-08 16:43:52 +01:00
LampPost.ocd lantern and torch have call back to indicate them as light sources 2015-12-16 21:06:33 +01:00
Map.ocd Added new material textures by Nachtfalter and Matthi. 2015-10-05 02:02:36 +02:00
MeleeWeapons.ocd Prevent dead clonks from sitting upright (#1358). 2015-10-11 14:08:14 +02:00
Plants.ocd Fix possible nullpointer in DetachObjects. 2015-12-16 01:27:33 +01:00
RopePhysics.ocd clean up grapple bow scripts 2015-12-25 16:11:17 +01:00
Scoreboard.ocd increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Shape.ocd Added shape library. 2015-07-31 00:42:01 -04:00
Stackable.ocd Library_Stackable: properly update stack count in inventory bar 2015-11-22 11:37:26 +01:00
Structures.ocd added sounds for constructing and repairing (by ala) 2015-12-15 22:16:36 +01:00
Vector.ocd Vector Library 2015-07-11 17:47:40 +02:00