openclonk/planet/Objects.ocd
Lukas Werling 68ddeb3bed Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
..
Animals.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Clonk.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Effects.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Environment.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Goals.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
HUD.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Helpers.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Icons.ocd add icon for swap 2016-08-27 17:10:30 +02:00
Items.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Libraries.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Rules.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Structures.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
System.ocg objects on fire inflame inflammable materials 2016-06-03 22:08:14 +02:00
Vegetation.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Vehicles.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
normal_map.material Make mesh shaders use the C4Shader slice machinery 2014-12-22 22:56:30 +01:00
normal_map_fragment.glsl Switch shader code to OpenGL 3 style 2016-01-17 11:37:17 -08:00
normal_map_vertex.glsl Switch shader code to OpenGL 3 style 2016-01-17 11:37:17 -08:00