openclonk/planet/Objects.ocd/Items.ocd/Weapons.ocd/Sword.ocd/Scene.material

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material Sword2
{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 0.702745 0.702745 0.702745 1.000000
specular 0.000000 0.000000 0.000000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture Sword2.jpg
tex_address_mode wrap
filtering trilinear
}
}
}
}
material Swoosh
{
receive_shadows on
technique
{
pass
{
cull_hardware none
scene_blend src_alpha one_minus_src_alpha
ambient 1.500000 1.500000 1.500000 1.000000
diffuse 0.640000 0.640000 0.640000 1.000000
specular 0.000000 0.000000 0.000000 1.000000 8.750000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture Swoosh.png
tex_address_mode wrap
filtering trilinear
}
}
}
}