openclonk/planet/Objects.ocd/Items.ocd/Resources.ocd/Metal.ocd/Script.c

22 lines
386 B
C

/*--- Metal ---*/
protected func Construction()
{
if(GBackSemiSolid())
SetGraphics("Old");
}
protected func Hit()
{
Sound("Hits::GeneralHit?");
return 1;
}
public func IsFoundryProduct() { return true; }
public func GetFuelNeed() { return 100; }
local Name = "$Name$";
local Description = "$Description$";
local Collectible = 1;
local Plane = 470;
local Components = {Ore = 1};