forked from Mirrors/openclonk
42 lines
1.4 KiB
Plaintext
42 lines
1.4 KiB
Plaintext
Name=Parkour
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#Goal window
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MsgParkour=This parkour is over %d checkpoints, check the scoreboard for the number of completed checkpoints per player.
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MsgParkourWon=Congratulations, you have won this parkour!
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MsgParkourWonTeam=Congratulations, your team has won this parkour!
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MsgParkourLost=You have lost this parkour.
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MsgParkourLostTeam=Your team has lost this parkour.
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#Respawn
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MsgRespawn0=%s tries again.
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MsgRespawn1=%s has died.
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MsgRespawn2=Haha, %s!
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MsgRespawn3=We're mourning %s.
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MsgNewRespawn=You'll now respawn here.
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#Short Description
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MsgShortDesc=Done: %d%
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#Scoreboard
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MsgCaptionX=Parkour over %d checkpoints.
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MsgCaptionNone=Parkour without checkpoints.
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#Best time
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MsgBestTime=%s has set a new personal best time of %s.
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#Evaluation data
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MsgEvalPlrWon=%s has won the parkour in %s.
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MsgEvalTeamWon=The team %s has won the parkour in %s.
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MsgEvalPlayerX=You have cleared %d out of %d checkpoints.
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MsgEvalPlayerAll=You have cleared all checkpoints.
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#Editor
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OnCleared=Action: CP reached
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OnClearedHelp=Action to be executed once for each player who clears a checkpoint.
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OnFirstCleared=Action: CP reached first
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OnFirstClearedHelp=Action to be executed when the first player clears a checkpoint.
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OnRespawn=Aktion: Respawn
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OnRespawnHelp=Action to be executed when a player respawns at a checkpoint.
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ResetAllCleared=Checkpoint reset
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ResetAllClearedHelp=Resets the clear status of all checkpoints for all players.
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