forked from Mirrors/openclonk
![]() The path finder seems quite slow if a lot of AI enemies are around and can't find a path... |
||
---|---|---|
.. | ||
DefCore.txt | ||
Script.c |
![]() The path finder seems quite slow if a lot of AI enemies are around and can't find a path... |
||
---|---|---|
.. | ||
DefCore.txt | ||
Script.c |