openclonk/planet/Missions.ocf/TreasureHunt.ocs/System.ocg/DlgOtto.c

17 lines
296 B
C

#appendto Dialogue
/* Otto dialogue */
func Dlg_Otto_1(object clonk)
{
MessageBox("$Otto1$", clonk, dlg_target); // luv it here
return true;
}
func Dlg_Otto_2(object clonk)
{
MessageBox("$Otto2$", clonk, dlg_target); // look @ that island
SetDialogueProgress(1);
return StopDialogue();
}