openclonk/planet
David Dormagen ae2000f0a1 Contents menu: sort extra-slot containers to front to make items jump around less
With the highest items being in the front, the tight grid layout has less reason to resort a major amount of the items every time items are added or removed. This results in a generally more stable layout.
2016-11-07 20:09:37 +01:00
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Arena.ocf make line overlap check a global function 2016-09-24 17:30:19 +02:00
Decoration.ocd Allow rotation of guideposts 2016-10-31 10:10:29 -04:00
Defense.ocf turn musket into blunderbuss 2016-08-22 16:32:48 +02:00
Experimental.ocd adapt objects and scenarios to new component implementation 2016-05-21 13:34:34 +02:00
Experimental.ocf Change MoveTo function signature in experimental CableLorry 2016-10-30 20:33:54 -04:00
Graphics.ocg Editor: Fix drop cursor drawing 2016-10-10 21:26:10 -04:00
Issues.ocf Add test case for #1502 2015-12-17 18:53:31 +01:00
Material.ocg A different brick texture by Matthi. 2016-06-19 00:10:27 +02:00
Missions.ocf make firefly use insect swarm library 2016-09-30 18:58:42 +02:00
Music.ocg Added Offshore to Music.ocg 2016-05-01 20:06:07 +02:00
Objects.ocd Contents menu: sort extra-slot containers to front to make items jump around less 2016-11-07 20:09:37 +01:00
Parkour.ocf make line overlap check a global function 2016-09-24 17:30:19 +02:00
Sound.ocg turn musket into blunderbuss 2016-08-22 16:32:48 +02:00
System.ocg Fix some implicit for loop declaration errors 2016-10-24 21:02:02 -04:00
Tests.ocf Script GUI: added TightGridLayout style (requirement of #1842) 2016-11-05 15:35:15 +01:00
Tutorials.ocf make firefly use insect swarm library 2016-09-30 18:58:42 +02:00
Worlds.ocf make firefly use insect swarm library 2016-09-30 18:58:42 +02:00
.gitattributes planet: Normalize line endings 2013-01-13 19:00:12 +01:00
AUTHORS update credits 2014-10-03 18:54:57 +02:00
COPYING Initial set of game data 2009-05-09 17:19:46 +02:00