openclonk/planet/Objects.ocd/Items.ocd/Weapons.ocd/Shield.ocd
Sven Eberhardt 5db45c0f47 Merge branch 'master' into qteditor 2016-08-06 21:45:19 -04:00
..
ShieldSolidMask.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
DefCore.txt adapt objects and scenarios to new component implementation 2016-05-21 13:34:34 +02:00
Graphics.mesh Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
Overlay.png tweaked shield graphics 2011-06-08 01:06:25 -07:00
Scene.material clean up files, make non-transparent textures high-quality JPEGs 2013-05-26 16:48:12 +02:00
Script.c Try to space out two items on the back better. 2016-08-07 03:04:04 +02:00
Shield.skeleton Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
StringTblDE.txt merge UsageHelp into Description 2016-01-23 16:28:02 +01:00
StringTblUS.txt merge UsageHelp into Description 2016-01-23 16:28:02 +01:00
shield.jpg clean up files, make non-transparent textures high-quality JPEGs 2013-05-26 16:48:12 +02:00