openclonk/planet/Objects.ocd/Goals.ocd
Armin Burgmeier b8ed577c0f Rotate the OGRE coordinate frame by 90 degrees in X
Also rotate all meshes backwards so that everything keeps working. This should
make it more convenient for modellers to create new meshes.
See http://forum.openclonk.org/topic_show.pl?pid=29410#pid29410.
2015-10-03 11:39:08 -04:00
..
CaptureTheFlag.ocd Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
Construction.ocd five new goal graphics thanks to Foaly 2015-04-02 19:07:49 +02:00
DeathMatch.ocd five new goal graphics thanks to Foaly 2015-04-02 19:07:49 +02:00
Expansion.ocd move flag coordinate in area check into flag's script 2015-09-14 20:58:13 +02:00
KingOfTheHill.ocd Remove some empty graphics files. 2015-01-17 18:22:06 +01:00
LastManStanding.ocd Follow view of dead clonk for two seconds before respawning with base respawner (#1390). 2015-10-03 02:23:35 -04:00
Melee.ocd increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Parkour.ocd parkour: players respawn at best team checkpoint 2015-05-18 20:14:29 +02:00
Resource.ocd five new goal graphics thanks to Foaly 2015-04-02 19:07:49 +02:00
RubyHunt.ocd Maze (Heart of the Mountain) parameters for map size and coop/race mode added. 2015-01-04 15:55:23 +01:00
ScriptGoal.ocd five new goal graphics thanks to Foaly 2015-04-02 19:07:49 +02:00
SellGems.ocd increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Wealth.ocd graphics for wealth goal 2015-09-03 17:45:36 +02:00