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c4group
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Do not load Rank.bmp anymore, Rank.png suffices
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2011-01-19 23:53:14 +01:00 |
config
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win32: Default to current desktop display settings (#484, #493)
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2011-01-20 15:43:19 +01:00 |
control
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Fix a crash when script players join the game (#571)
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2011-01-27 01:12:56 +01:00 |
editor
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editor/gtk: Migrate to non-deprecated APIs
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2011-01-23 23:04:40 +01:00 |
game
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Do not load Rank.bmp anymore, Rank.png suffices
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2011-01-19 23:53:14 +01:00 |
gui
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Move C4ViewportWindow initialization to C4ViewportWindow::Init
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2011-01-23 23:02:23 +01:00 |
lib
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Move some BMP-loading helpers to C4Landscape.cpp
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2011-01-19 23:52:46 +01:00 |
netio
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copyright notices update 2010
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2010-12-23 01:01:24 +01:00 |
netpuncher
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Fix the netpuncher build on Windows
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2011-01-27 01:15:48 +01:00 |
network
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Support loading game data from system path
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2011-01-06 21:18:13 +01:00 |
platform
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editor/gtk: Fix scrollbars of zoomed viewports
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2011-01-25 20:21:49 +01:00 |
res
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Mac: Cocoa: Add "Reset Zoom" menu item to set zoom level of active viewport to 1
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2011-01-13 21:21:19 +01:00 |
script
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editor/win32: Remove Components menu in favour of external editors
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2011-01-19 02:14:59 +01:00 |
zlib
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Fix warnings in gzio
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2010-03-27 15:43:36 +01:00 |
C4Application.cpp
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win32: Default to current desktop display settings (#484, #493)
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2011-01-20 15:43:19 +01:00 |
C4Application.h
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console mode: Move keyboard input to CStdInProc, make it compile again
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2011-01-10 00:01:17 +01:00 |
C4FullScreen.cpp
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sdl: update for refresh rate API changes
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2011-01-24 23:32:51 +01:00 |
C4FullScreen.h
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SDL: updates for the editor and CStdWindow::Init changes
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2011-01-08 02:18:36 +01:00 |
C4Game.cpp
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Call ::GameScript.Default at the end of Game.Clear to prevent hang on exit
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2011-01-28 01:38:21 +01:00 |
C4Game.h
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Do not initialize ::GameScript from ::Game
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2011-01-19 02:13:51 +01:00 |
C4Globals.cpp
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copyright notices update 2010
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2010-12-23 01:01:24 +01:00 |
C4GraphicsSystem.cpp
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Move some BMP-loading helpers to C4Landscape.cpp
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2011-01-19 23:52:46 +01:00 |
C4GraphicsSystem.h
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Mac: Add Cocoa port
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2010-12-27 04:49:02 +01:00 |
C4Include.cpp
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Reorganize C4Include.h and Standard.h
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2010-01-02 01:11:54 +01:00 |
C4Include.h
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Reduce #includes so that C4Include.h doesn't include C4Value.h
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2011-01-08 17:04:20 +01:00 |
C4Prototypes.h
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Reduce #includes so that C4Include.h doesn't include C4Value.h
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2011-01-08 17:04:20 +01:00 |
C4Version.h.in
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Version: Reduce version number from five numbers to four
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2010-09-25 00:43:30 +02:00 |
C4WinMain.cpp
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win32: Do not throw exceptions from WinMain
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2011-01-02 03:50:06 +01:00 |