..
c4group
C4Extra: Make ownership of ExtraGroups more explicit
2015-12-29 13:56:06 +01:00
config
Remove C4Video, StdVideo
2015-12-28 11:43:41 +01:00
control
moved sounds into subfolders
2015-12-13 22:14:55 +01:00
editor
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
game
Drop unused C4VERSIONBUILDNAME and C4ENGINEINFO
2015-12-29 15:47:55 +01:00
gamescript
C4TransferZone: Merge ctor/Default, dtor/Clear
2015-12-29 02:59:01 +01:00
graphics
C4FoWRegion: Make more private
2015-12-28 21:45:21 +01:00
gui
Include config.h only from PlatformAbstraction.h
2015-12-28 18:50:31 +01:00
landscape
C4FoWRegion: Make more private
2015-12-28 21:45:21 +01:00
lib
C4MessageBoard: Merge Default/Clear into ctor/dtor
2015-12-28 11:43:40 +01:00
mape
Don't ZeroMem non-POD types
2015-11-14 16:43:19 +01:00
netio
Remove unused MSVC project files for tstc4netio and netpuncher
2014-05-25 22:47:56 +02:00
network
C4Game: Turn some owned pointers into std::unique_ptr
2015-12-28 11:43:37 +01:00
object
fix assertion failure when changing C4Object.Touchable at runtime
2015-12-16 23:01:28 +01:00
platform
Include config.h only from PlatformAbstraction.h
2015-12-28 18:50:31 +01:00
player
C4Player: Merge ctor/Default, dtor/Clear
2015-12-29 02:59:00 +01:00
res
Drop unused C4VERSIONBUILDNAME and C4ENGINEINFO
2015-12-29 15:47:55 +01:00
script
Drop unused C4VERSIONBUILDNAME and C4ENGINEINFO
2015-12-29 15:47:55 +01:00
zlib
Fix possible double close when attempting to open uncompressed files
2012-02-05 20:00:47 +01:00
C4Globals.cpp
Fix memory leak caused by circular prop list chains.
2015-08-20 20:19:38 -04:00
C4Include.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Include.h
Remove boost any usage of boost libraries
2015-09-30 00:16:12 +02:00
C4Prototypes.h
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4Version.h.in
Drop unused C4VERSIONBUILDNAME and C4ENGINEINFO
2015-12-29 15:47:55 +01:00