openclonk/planet/Objects.ocd/Items.ocd/Weapons.ocd/Musket.ocd
Mark 850bf1b9d4 CreateObject/CreateObjectAbove (#1214)
Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
..
Ammo.ocd CreateObject/CreateObjectAbove (#1214) 2015-01-11 19:02:03 +01:00
BulletTrail.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
DefCore.txt increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Graphics.mesh Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
GunShoot1.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
GunShoot2.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
GunShoot3.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
GunShoot4.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
GunShoot5.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
Musket.skeleton Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
Scene.material Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
Script.c renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle 2013-12-17 22:32:01 +01:00
StringTblDE.txt descriptions and usagehelp for weapons 2012-03-28 21:14:58 +02:00
StringTblUS.txt Clonk. Now with 65% better grammar. 2012-10-22 18:35:06 +01:00
authors.txt update authors and license information 2011-08-31 17:20:25 +02:00
musket.png Musket steel is brighter 2011-10-12 10:47:30 -07:00
musketalpha.png Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00