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CustomAI.ocd
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Move bomber and club attackers from FightForGidl to default AI as attack modes
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2017-02-21 20:09:44 -05:00 |
DoorDummy.ocd
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Add HideInCreator=true to internal/helper/library definitions
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2016-07-10 22:06:48 -04:00 |
Material.ocg
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Gidl+Windmill moved to new "Defense.ocf" (title picture missing)
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2015-12-12 12:06:25 -05:00 |
ProtectTheStatue.ocd
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Convert all text files in planet to UTF-8
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2016-12-11 21:19:13 +01:00 |
System.ocg
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FightForGidl: Reduce screen shake.
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2016-01-09 15:32:55 -04:00 |
DescDE.txt
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gidl: use defense boom attack object
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2017-01-15 15:38:32 +01:00 |
DescUS.txt
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gidl: use defense boom attack object
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2017-01-15 15:38:32 +01:00 |
MapBg.bmp
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Gidl+Windmill moved to new "Defense.ocf" (title picture missing)
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2015-12-12 12:06:25 -05:00 |
MapFg.bmp
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Gidl+Windmill moved to new "Defense.ocf" (title picture missing)
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2015-12-12 12:06:25 -05:00 |
Objects.c
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use no friendly fire rule in defense scenarios
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2017-01-07 17:13:46 +01:00 |
OgreClubHit.wav
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Gidl+Windmill moved to new "Defense.ocf" (title picture missing)
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2015-12-12 12:06:25 -05:00 |
SavePlayerInfos.txt
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Gidl+Windmill moved to new "Defense.ocf" (title picture missing)
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2015-12-12 12:06:25 -05:00 |
Scenario.txt
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Add alt material selection to editor
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2017-02-26 14:59:33 -05:00 |
Script.c
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Add alt material selection to editor
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2017-02-26 14:59:33 -05:00 |
StringTblDE.txt
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turn musket into blunderbuss
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2016-08-22 16:32:48 +02:00 |
StringTblUS.txt
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turn musket into blunderbuss
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2016-08-22 16:32:48 +02:00 |
Teams.txt
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Gidl+Windmill moved to new "Defense.ocf" (title picture missing)
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2015-12-12 12:06:25 -05:00 |
Title.txt
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Gidl+Windmill moved to new "Defense.ocf" (title picture missing)
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2015-12-12 12:06:25 -05:00 |