openclonk/src/control
Lukas Werling 75d4ac2512 Fix team count inconsistency with random teams (#2051)
Switching to random teams would remove all teams but the first two on
the host, but not on the clients. With this fix, the extra teams are
removed on the clients as well. This fixes a desync when using
GetTeamCount() in a sync-relevant way.
2019-02-02 00:27:36 +01:00
..
C4Control.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Control.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4GameControl.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4GameControl.h Replace NULL by nullptr in C++ sources 2016-11-02 19:58:02 -04:00
C4GameParameters.cpp Addedum to the control fixes in b11564168 (#1693, #1982): 2018-01-19 11:23:51 +01:00
C4GameParameters.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4GameSave.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4GameSave.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4PlayerControl.cpp Addedum to the control fixes in b11564168 (#1693, #1982): 2018-01-19 11:23:51 +01:00
C4PlayerControl.h Addedum to the control fixes in b11564168 (#1693, #1982): 2018-01-19 11:23:51 +01:00
C4PlayerInfo.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4PlayerInfo.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4PlayerInfoConflicts.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Record.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Record.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4RoundResults.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4RoundResults.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Teams.cpp Fix team count inconsistency with random teams (#2051) 2019-02-02 00:27:36 +01:00
C4Teams.h Fix team count inconsistency with random teams (#2051) 2019-02-02 00:27:36 +01:00