openclonk/src/landscape
Lukas Werling 4a3c9f2fc2 Add EvaluateOnAbort scenario flag for Tower of Despair
In Tower of Despair, the scenario saves per-room progress in the
player files. Players win individual rooms, but never the whole
scenario. Consequently, they currently have to give up to make sure
they don't lose their progress. This is not intuitive at all. With the
new flag enabled, players will be saved even if the scenario is aborted.
2018-02-18 21:46:56 +01:00
..
fow Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Landscape.cpp Clamp y coordinate when looking up Left/RightColPix, part 2 2017-12-28 23:20:56 +01:00
C4Landscape.h Change AutoScanSideOpen to be like Top/BottomOpen=2 (#1652) 2017-12-22 20:40:03 +01:00
C4LandscapeRender.cpp Share time information (frameCounter and realtime) with landscape shaders 2017-08-23 23:53:55 +02:00
C4LandscapeRender.h Share time information (frameCounter and realtime) with landscape shaders 2017-08-23 23:53:55 +02:00
C4Map.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Map.h C4MapCreator: Remove unused optional parameter 2017-03-11 11:35:33 +01:00
C4MapCreatorS2.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4MapCreatorS2.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MapScript.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MapScript.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MapScriptAlgo.cpp Automatic fixes using clang-tidy 2017-05-03 20:30:45 +02:00
C4MassMover.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4MassMover.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4Material.cpp Prevent SEGV on duplicate material names with different case (#1359) 2017-12-10 15:09:51 +01:00
C4Material.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MaterialList.cpp Automatic fixes using clang-tidy 2017-05-03 20:30:45 +02:00
C4MaterialList.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4PXS.cpp Fix missing C4PXSSystem::Clear implementation 2017-11-12 11:57:41 +01:00
C4PXS.h Simplify C4PXSSystem 2017-11-08 17:33:35 +01:00
C4Particles.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Particles.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4PathFinder.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4PathFinder.h Replace NULL by nullptr in C++ sources 2016-11-02 19:58:02 -04:00
C4Scenario.cpp Add EvaluateOnAbort scenario flag for Tower of Despair 2018-02-18 21:46:56 +01:00
C4Scenario.h Add EvaluateOnAbort scenario flag for Tower of Despair 2018-02-18 21:46:56 +01:00
C4ScenarioSection.cpp Replace NULL by nullptr in C++ sources 2016-11-02 19:58:02 -04:00
C4Sky.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Sky.h Revisit #includes 2017-05-15 13:24:59 +02:00
C4SolidMask.cpp Fix MCHalfVehic pixels in saved landscape 2018-01-05 22:53:41 +01:00
C4SolidMask.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Texture.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Texture.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4TextureShape.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4TextureShape.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4TransferZone.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4TransferZone.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4Weather.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Weather.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00