..
Bitmap256.cpp
Don't ZeroMem non-POD types
2015-11-14 16:43:19 +01:00
Bitmap256.h
Don't ZeroMem non-POD types
2015-11-14 16:43:19 +01:00
C4Draw.cpp
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4Draw.h
C4Draw: Remove C4Draw::IsShaderific()
2015-12-27 01:54:41 +01:00
C4DrawGL.cpp
Fix release build
2016-01-17 13:36:26 -08:00
C4DrawGL.h
CMake: Remove obsolete USE_X11 option and add USE_WIN32_WINDOWS
2016-01-23 20:36:34 +01:00
C4DrawGLCtx.cpp
CMake: Remove obsolete USE_X11 option and add USE_WIN32_WINDOWS
2016-01-23 20:36:34 +01:00
C4DrawGLMac.h
mac: Zoom in/out main menu commands also work in game mode, call Viewports. methods then
2014-02-16 10:01:14 +01:00
C4DrawGLMac.mm
Use a OpenGL core profile on Mac OS X
2016-01-17 11:37:17 -08:00
C4DrawMeshGL.cpp
Replace obsolete GL_MAX_TEXTURE_UNITS ( #1641 )
2016-01-19 18:05:57 -08:00
C4DrawT.cpp
Fix headless build
2015-06-17 21:30:56 +02:00
C4DrawT.h
Custom shader for drawing sky
2015-09-12 18:15:34 -04:00
C4Facet.cpp
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4Facet.h
Optimize drawing of tiled surfaces
2015-09-12 16:11:50 -04:00
C4FacetEx.cpp
Remove unused IsRenderTarget and MaxTextureSize C4Surface options
2016-01-17 11:37:17 -08:00
C4FacetEx.h
Keep parallax objects fixed on full map screenshots ( #1042 )
2015-10-17 17:38:50 -04:00
C4FontLoader.cpp
Remove unused IsRenderTarget and MaxTextureSize C4Surface options
2016-01-17 11:37:17 -08:00
C4FontLoader.h
Remove arbitrary inline forward declarations of StdBuf (and derivatives)
2015-12-29 21:42:46 +01:00
C4GraphicsResource.cpp
Create mipmaps only for static textures that are expected to be zoomed
2015-09-18 21:10:39 -04:00
C4GraphicsResource.h
Create mipmaps only for static textures that are expected to be zoomed
2015-09-18 21:10:39 -04:00
C4Shader.cpp
Use the core api for shaders instead of the ARB one
2016-01-17 11:37:17 -08:00
C4Shader.h
Avoid an OpenGL dependency in C4Surface.h
2016-01-23 20:36:33 +01:00
C4Surface.cpp
Remove unused IsRenderTarget and MaxTextureSize C4Surface options
2016-01-17 11:37:17 -08:00
C4Surface.h
Avoid an OpenGL dependency in C4Surface.h
2016-01-23 20:36:33 +01:00
C4SurfaceLoaders.cpp
Remove unused IsRenderTarget and MaxTextureSize C4Surface options
2016-01-17 11:37:17 -08:00
CSurface8.cpp
Don't ZeroMem non-POD types
2015-11-14 16:43:19 +01:00
CSurface8.h
Introduce background map
2015-08-04 21:21:23 -04:00
StdPNG.cpp
Use sched_yield instead of pthread_yield in png save wait loop [cfkoch]
2016-01-17 23:15:34 -05:00
StdPNG.h
Save screenshots in background thread ( #998 , #1104 ).
2015-09-29 20:48:34 -04:00