openclonk/src/script
Tobias Zwick 325053410f rename script callback UpdateTransferZone to OnSynchronized (#220) 2013-12-17 23:16:11 +07:00
..
C4Aul.cpp Remove C4DirectExecScript, use an existing scripthost for the eval function 2013-01-23 21:36:21 +01:00
C4Aul.h add new type C4TimeMilliseconds for time measurements to solve problems when GetTime() overflows (#251) 2013-12-04 19:35:07 +07:00
C4AulDebug.cpp debugger: C4AulDebug: Do not call Execute on each DebugStep call 2013-10-16 13:43:02 +02:00
C4AulDebug.h debugger: C4AulDebug: Do not call Execute on each DebugStep call 2013-10-16 13:43:02 +02:00
C4AulDefFunc.h C4AulFunc: Improve const correctness 2013-11-02 13:40:33 +01:00
C4AulExec.cpp replace global function GetTime() with class function C4TimeMilliseconds::Now() 2013-12-07 21:27:01 +07:00
C4AulExec.h replace global function GetTime() with class function C4TimeMilliseconds::Now() 2013-12-07 21:27:01 +07:00
C4AulFunc.cpp Fix some C4MapScript dependencies 2013-03-22 22:24:20 +01:00
C4AulFunc.h C4AulFunc: Improve const correctness 2013-11-02 13:40:33 +01:00
C4AulLink.cpp Remove C4DirectExecScript, use an existing scripthost for the eval function 2013-01-23 21:36:21 +01:00
C4AulParse.cpp C4Aul: Fix broken reload from incorrect par count 2013-11-02 13:40:33 +01:00
C4PropList.cpp rename script callback UpdateTransferZone to OnSynchronized (#220) 2013-12-17 23:16:11 +07:00
C4PropList.h different optimizations to particle creation 2013-12-16 17:34:15 +01:00
C4Script.cpp Fix Call() in global context (required for ScheduleCall) 2013-01-31 22:38:16 +01:00
C4ScriptHost.cpp Script: Ignore attempts to set Scenario.Prototype 2013-03-22 23:00:12 +01:00
C4ScriptHost.h Silence a few MSVC warnings 2013-04-01 12:48:02 +02:00
C4ScriptMain.cpp Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4ScriptStandalone.cpp Rework prop list renumbering on section load (again). 2013-12-15 15:46:18 +01:00
C4StringTable.cpp Fix engine internal smoke. 2013-12-14 12:09:31 +01:00
C4StringTable.h Fix engine internal smoke. 2013-12-14 12:09:31 +01:00
C4Value.cpp C4Value: Implement some crude infinite recursion guard which happens solely inside C4Value::operator== 2013-10-13 11:55:01 +02:00
C4Value.h copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4ValueArray.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4ValueArray.h copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4ValueMap.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4ValueMap.h Clean up C4AulScriptFunc API 2012-02-01 03:49:50 +01:00