openclonk/planet/Objects.ocd/Helpers.ocd/AI.ocd
Mark b19e083495 Fixed a typo 2017-05-31 21:59:04 +02:00
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Appearance.ocd ai: put a message when an intruder is spotted 2017-02-02 21:47:57 +01:00
AttackModes.ocd Infinite ammo respawn for grenade launcher AI attack mode 2017-03-05 11:27:45 -05:00
Debugging.ocd ai: attack messages, logging and better target finding 2017-02-02 21:47:56 +01:00
HelperFunctions.ocd ranged ai: use upper ballistic angle if lower is blocked 2017-02-02 21:47:56 +01:00
MeleeWeapons.ocd Move bomber and club attackers from FightForGidl to default AI as attack modes 2017-02-21 20:09:44 -05:00
Movement.ocd Fix non-airship vehicle AI 2017-03-05 14:35:00 -05:00
Protection.ocd ai: unify settings 2017-02-02 21:47:56 +01:00
RangedWeapons.ocd Add weapon speed setting to enemy spawn 2017-03-05 11:27:44 -05:00
TargetFinding.ocd ai: fix script runtime errors in target finding 2017-02-02 21:47:56 +01:00
Vehicles.ocd prevent division by zero in catapult AI by setting a minimum power 2017-03-11 22:45:49 +01:00
DefCore.txt move AI ranged and melee control to separate files 2017-02-02 21:47:55 +01:00
Script.c Add weapon speed setting to enemy spawn 2017-03-05 11:27:44 -05:00
StringTblDE.txt Fixed a typo 2017-05-31 21:59:04 +02:00
StringTblUS.txt Add attack path to AI and EnemySpawn 2017-02-20 22:25:28 -05:00