openclonk/planet/Objects.ocd
Maikel de Vries bfe9449256 lava core: only have solid mask when frozen
This causes less lag.
2017-06-11 14:50:35 +02:00
..
Animals.ocd lava core: only have solid mask when frozen 2017-06-11 14:50:35 +02:00
Clonk.ocd Animations: Rolling when hitting the landscape as a separate function 2017-06-09 21:43:35 +02:00
Effects.ocd Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
Environment.ocd Move LavaChunk from volcano to items/resources 2017-05-27 16:33:22 +09:00
Goals.ocd Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
HUD.ocd InteractionMenu: fix script error when custom entry extra_data contains something different from a proplist 2017-05-02 19:13:48 +02:00
Helpers.ocd Fixed a typo 2017-05-31 21:59:04 +02:00
Icons.ocd add icons for buying and selling 2017-01-03 17:56:03 +01:00
Items.ocd Merge GH-43 from Fulgen301/OCMilestoneProject 2017-05-31 18:13:39 +02:00
Libraries.ocd Hide Wearable and RangedWeapon libraries in object creator 2017-05-27 16:34:33 +09:00
Rules.ocd Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
Structures.ocd Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
System.ocg adapt System.ocg headers to style guidelines and small clean ups 2017-06-02 17:15:08 +02:00
Vegetation.ocd Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
Vehicles.ocd Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
Title.txt Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
normal_map.material Make mesh shaders use the C4Shader slice machinery 2014-12-22 22:56:30 +01:00
normal_map_fragment.glsl Switch shader code to OpenGL 3 style 2016-01-17 11:37:17 -08:00
normal_map_vertex.glsl Switch shader code to OpenGL 3 style 2016-01-17 11:37:17 -08:00