openclonk/planet/Objects.ocd
Maikel de Vries 5126e86315 fix wallkit in Krakatoa (#1363) 2015-08-03 20:18:54 +02:00
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Animals.ocd Fix Loc_Space and allow direction parameter instead of just horizontal/vertical. 2015-07-31 00:42:01 -04:00
Clonk.ocd fix updating clonk's vertices after swimming (#1354) 2015-07-14 19:14:27 +02:00
Effects.ocd remove some more empty graphics 2015-07-20 18:11:16 +02:00
Environment.ocd Added shape library. 2015-07-31 00:42:01 -04:00
Goals.ocd add global function to get players in a team 2015-06-01 18:52:58 +02:00
HUD.ocd fixed description of the chest interaction 2015-05-21 22:32:23 +02:00
Helpers.ocd Remove dialogue when target NPC dies (#1295). 2015-05-07 19:54:14 +02:00
Icons.ocd add a world icon 2015-06-01 18:52:17 +02:00
Items.ocd fix wallkit in Krakatoa (#1363) 2015-08-03 20:18:54 +02:00
Libraries.ocd Fix plant placement without shape restriction. 2015-08-01 23:20:54 -04:00
Rules.ocd Fix gravestone inscriptions for clonks with empty death messages (#896). 2015-07-08 21:14:56 -04:00
Structures.ocd Remove some unnecessary properties when saving free basements in saved scenarios. 2015-07-25 20:38:45 -04:00
Vegetation.ocd Trunk2: Move main trunk along with front in editor mode. 2015-07-31 00:50:24 -04:00
Vehicles.ocd lorry: pass controller to objects which are casted on destruction 2015-05-17 13:56:52 +02:00
normal_map.material Make mesh shaders use the C4Shader slice machinery 2014-12-22 22:56:30 +01:00
normal_map_fragment.glsl Make mesh shaders use the C4Shader slice machinery 2014-12-22 22:56:30 +01:00
normal_map_vertex.glsl Make mesh shaders use the C4Shader slice machinery 2014-12-22 22:56:30 +01:00