openclonk/planet/Objects.ocd/Items.ocd/Weapons.ocd/Bow.ocd
Sven Eberhardt 1bb78ecd4f Remove some unnecessery animation weights.
These overwrite the animations in their slots while there are no other references to existing animations in the slot.
2016-01-28 23:47:53 -05:00
..
Arrow.ocd moved sounds into subfolders 2015-12-13 22:14:55 +01:00
BombArrow.ocd AI do not use shield on explosives 2015-10-14 20:58:52 +02:00
FireArrow.ocd New global const FIRE_LIGHT_COLOR. Added fire light color to various objects. 2015-10-07 23:26:03 +02:00
Bow.skeleton Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
DefCore.txt increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Graphics.mesh Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
Scene.material Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
Script.c Remove some unnecessery animation weights. 2016-01-28 23:47:53 -05:00
StringTblDE.txt merge UsageHelp into Description 2016-01-23 16:28:02 +01:00
StringTblUS.txt merge UsageHelp into Description 2016-01-23 16:28:02 +01:00