openclonk/src/game
Sven Eberhardt 81ba07cc48 reproduce lights assertion in C4Application constructor 2015-02-17 21:03:50 +01:00
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C4Application.cpp reproduce lights assertion in C4Application constructor 2015-02-17 21:03:50 +01:00
C4Application.h Move C4ApplicationSec1Timer to StdScheduler.h 2015-01-03 21:06:25 +01:00
C4FullScreen.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4FullScreen.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Game.cpp Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
C4Game.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4GameVersion.h reduce version numbering from x.y.z (x does never changes) to y.z 2014-12-12 21:57:52 +01:00
C4GraphicsSystem.cpp Fix full map screenshots (#1220). 2015-02-03 01:00:16 +01:00
C4GraphicsSystem.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Physics.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Viewport.cpp Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
C4Viewport.h Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
ClonkMain.cpp linux: Crash-handler prints the address that caused the signal if applicable 2014-04-19 19:02:21 +02:00