openclonk/src/landscape
Lukas Werling d42e23a503 Change AutoScanSideOpen to check fg as well per default
The previous behaviour of only checking the background broke existing
maps and triggered some (performance?) bug in the mass mover. It is
still available by setting AutoScanSideOpen=2, for symmetry with
Top/BottomOpen.
2017-12-22 23:14:54 +01:00
..
fow Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Landscape.cpp Change AutoScanSideOpen to check fg as well per default 2017-12-22 23:14:54 +01:00
C4Landscape.h Change AutoScanSideOpen to be like Top/BottomOpen=2 (#1652) 2017-12-22 20:40:03 +01:00
C4LandscapeRender.cpp Share time information (frameCounter and realtime) with landscape shaders 2017-08-23 23:53:55 +02:00
C4LandscapeRender.h Share time information (frameCounter and realtime) with landscape shaders 2017-08-23 23:53:55 +02:00
C4Map.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Map.h C4MapCreator: Remove unused optional parameter 2017-03-11 11:35:33 +01:00
C4MapCreatorS2.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4MapCreatorS2.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MapScript.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MapScript.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MapScriptAlgo.cpp Automatic fixes using clang-tidy 2017-05-03 20:30:45 +02:00
C4MassMover.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4MassMover.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4Material.cpp Prevent SEGV on duplicate material names with different case (#1359) 2017-12-10 15:09:51 +01:00
C4Material.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MaterialList.cpp Automatic fixes using clang-tidy 2017-05-03 20:30:45 +02:00
C4MaterialList.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4PXS.cpp Fix missing C4PXSSystem::Clear implementation 2017-11-12 11:57:41 +01:00
C4PXS.h Simplify C4PXSSystem 2017-11-08 17:33:35 +01:00
C4Particles.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Particles.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4PathFinder.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4PathFinder.h Replace NULL by nullptr in C++ sources 2016-11-02 19:58:02 -04:00
C4Scenario.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Scenario.h C4Scenario: Remove fixed char buffers 2017-03-23 16:35:25 +01:00
C4ScenarioSection.cpp Replace NULL by nullptr in C++ sources 2016-11-02 19:58:02 -04:00
C4Sky.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Sky.h Revisit #includes 2017-05-15 13:24:59 +02:00
C4SolidMask.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4SolidMask.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Texture.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Texture.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4TextureShape.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4TextureShape.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4TransferZone.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4TransferZone.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4Weather.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Weather.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00