openclonk/docs/sdk
Günther Brammer 35a0d7b6cd Script: Get/SetGravity use 1/100 px/tick^2 instead of 1/500
The old factor was chosen because the default gravity * 500 was exactly
100. But a lot of other engine interfaces use 1/100 px/tick or px/tick^2,
and that is a common scale for scripts to work in, too.
2012-07-15 22:42:17 +02:00
..
definition Script: Damage callback changed to Damage(Change, Cause, CausedByPlr) 2012-05-06 14:45:35 +02:00
folder docs: Add an index to the table of contents 2011-09-05 22:37:47 +02:00
material Add two new Material Shapes Octagon and Smoother, more chunk antialias 2011-09-07 14:25:32 +02:00
particle docs: Add an index to the table of contents 2011-09-05 22:37:47 +02:00
scenario Removed Precipitation from engine 2012-04-01 23:03:52 +02:00
script Script: Get/SetGravity use 1/100 px/tick^2 instead of 1/500 2012-07-15 22:42:17 +02:00
cmdline.xml docs: Add an index to the table of contents 2011-09-05 22:37:47 +02:00
console.xml docs: replaced all c4s,c4d,c4g,c4m,c4p,c4i,... with their oc* counterpart in the documentation 2011-06-25 15:31:29 +02:00
content.xml.in docs: Use javascript to avoid page reloads when using the toc 2012-01-11 17:50:23 +01:00
files.xml docs: Add an index to the table of contents 2011-09-05 22:37:47 +02:00
index.xml docs: Improvements to chm generation and in-browser xslt preview 2011-09-09 21:36:03 +02:00
lang.xml docs: fixed examples and localization thereof for all folders except script/ 2011-07-21 01:43:00 +02:00
playercontrols.xml docs: Add an index to the table of contents 2011-09-05 22:37:47 +02:00