forked from Mirrors/openclonk
75d4ac2512
Switching to random teams would remove all teams but the first two on the host, but not on the clients. With this fix, the extra teams are removed on the clients as well. This fixes a desync when using GetTeamCount() in a sync-relevant way. |
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cmake | ||
docs | ||
include/c4script | ||
licenses | ||
masterserver | ||
planet | ||
src | ||
tests | ||
thirdparty | ||
tools | ||
.git_archival | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
CMakeLists.txt | ||
COPYING | ||
Credits.txt | ||
README | ||
TRADEMARK | ||
Version.txt | ||
appveyor.yml | ||
config.h.cmake | ||
openclonk.appdata.xml | ||
openclonk.desktop | ||
scriptdefinitionsources.txt |
README
Requirements ============ You should be able to build OpenClonk with any C++ compiler that supports ISO C++14. That said, on Windows, we recommend using Microsoft Visual C++ 2015 or higher; the Express edition will be sufficient. On Linux, you will be fine with GNU g++ 4.9 or later. Apple users should use a clang-based XCode version. To generate project files for your chosen build system, you will also have to install CMake from http://www.cmake.org/. Additionally, OpenClonk depends on a number of third-party libraries: - zlib (http://zlib.net/) - libpng (http://www.libpng.org/pub/png/libpng.html) - libjpeg-turbo (http://sourceforge.net/projects/libjpeg-turbo/files/) - FreeType (http://www.freetype.org/) - The OpenGL Extension Wrangler Library (http://glew.sourceforge.net/) - FreeALUT (https://github.com/vancegroup/freealut) - libogg and libvorbis (https://www.xiph.org/downloads/) - Qt >= 5.7 (https://www.qt.io/download-open-source/) OS X Specific ============= OpenClonk supports OS X versions 10.8 "Mountain Lion" and later. If you are using brew (https://github.com/mxcl/homebrew) or MacPorts (http://www.macports.org/), the packages you'll have to install are: libjpeg, libpng, freetype, glew, libogg, libvorbis Linux Specific ============== For building OpenClonk on Linux, you need the following libraries in addition to the ones listed above: - SDL 2.0 (https://www.libsdl.org/download-2.0.php) - libGL (http://www.mesa3d.org/) - OpenAL Soft >= 1.13 (https://github.com/kcat/openal-soft) - miniupnpc (http://miniupnp.free.fr/) - libxrandr Most distributions should provide these dependencies via their packaging system. At least gcc-4.9 is required. Windows Specific ================ In addition to the libraries above, you will need one more if you want to target Windows: - OpenAL Soft (http://kcat.strangesoft.net/openal.html) To create an installer, you will also need the Nullsoft Install System (http://nsis.sourceforge.net/). To create the installer, build the "setup" target.