openclonk/planet/Objects.ocd/Environment.ocd
Sven Eberhardt 57463b61c4 Rework SolidMasks to be defined in a separate SolidMask.png graphics file instead of the main definition graphics. 2014-01-08 01:55:33 +01:00
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Ambience.ocd renamed VisualEnvironment.ocd to Ambience.ocd 2012-07-02 21:34:12 +02:00
Bricks.ocd Rework SolidMasks to be defined in a separate SolidMask.png graphics file instead of the main definition graphics. 2014-01-08 01:55:33 +01:00
Cloud.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Column.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Earthquake.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Landscape.ocd/Cave.ocd FindLocation: added parameters, improved documentation, now uses Par(i) 2013-01-14 10:41:10 +01:00
Meteor.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Rock.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Time.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Volcano.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Waterfall.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00