openclonk/planet/Objects.ocd/Structures.ocd/Elevator.ocd
Maikel de Vries 807ba20922 fix scenario saving of basements 2015-05-14 12:28:51 +02:00
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Case.ocd fix scenario saving of basements 2015-05-14 12:28:51 +02:00
Rope.ocd increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Authors.txt +Elevator, vehicle fetching not yet implemented 2012-01-10 16:49:29 +00:00
DefCore.txt make ContainBlast a property instead of DefCore entry 2015-01-15 17:46:53 +01:00
Elevator.jpg clean up files, make non-transparent textures high-quality JPEGs 2013-05-26 16:48:12 +02:00
Elevator.skeleton Elevator has winch turn animation 2012-10-11 04:42:16 -07:00
ElevatorDrilling.ogg Rapidly decreased volume of elevator sounds, also restricting them to 100 fall off distance. 2013-11-27 22:23:25 +01:00
ElevatorMoving.ogg Rapidly decreased volume of elevator sounds, also restricting them to 100 fall off distance. 2013-11-27 22:23:25 +01:00
ElevatorStart.ogg Rapidly decreased volume of elevator sounds, also restricting them to 100 fall off distance. 2013-11-27 22:23:25 +01:00
ElevatorStop.ogg Rapidly decreased volume of elevator sounds, also restricting them to 100 fall off distance. 2013-11-27 22:23:25 +01:00
Graphics.mesh Drop all but first texture coordinate set from mesh files 2012-10-28 12:18:18 +01:00
Scene.material clean up files, make non-transparent textures high-quality JPEGs 2013-05-26 16:48:12 +02:00
Script.c normalize power values to multiples of ten 2015-02-04 10:35:15 +01:00
StringTblDE.txt +Elevator, vehicle fetching not yet implemented 2012-01-10 16:49:29 +00:00
StringTblUS.txt Fix typo in elevator description (github #3) 2014-11-07 20:25:16 -05:00
cable.png clean up files, make non-transparent textures high-quality JPEGs 2013-05-26 16:48:12 +02:00