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Case.ocd
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fix scenario saving of basements
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2015-05-14 12:28:51 +02:00 |
Rope.ocd
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Authors.txt
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+Elevator, vehicle fetching not yet implemented
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2012-01-10 16:49:29 +00:00 |
DefCore.txt
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make ContainBlast a property instead of DefCore entry
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2015-01-15 17:46:53 +01:00 |
Elevator.jpg
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clean up files, make non-transparent textures high-quality JPEGs
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2013-05-26 16:48:12 +02:00 |
Elevator.skeleton
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Elevator has winch turn animation
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2012-10-11 04:42:16 -07:00 |
ElevatorDrilling.ogg
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Rapidly decreased volume of elevator sounds, also restricting them to 100 fall off distance.
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2013-11-27 22:23:25 +01:00 |
ElevatorMoving.ogg
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Rapidly decreased volume of elevator sounds, also restricting them to 100 fall off distance.
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2013-11-27 22:23:25 +01:00 |
ElevatorStart.ogg
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Rapidly decreased volume of elevator sounds, also restricting them to 100 fall off distance.
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2013-11-27 22:23:25 +01:00 |
ElevatorStop.ogg
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Rapidly decreased volume of elevator sounds, also restricting them to 100 fall off distance.
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2013-11-27 22:23:25 +01:00 |
Graphics.mesh
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Drop all but first texture coordinate set from mesh files
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2012-10-28 12:18:18 +01:00 |
Scene.material
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clean up files, make non-transparent textures high-quality JPEGs
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2013-05-26 16:48:12 +02:00 |
Script.c
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normalize power values to multiples of ten
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2015-02-04 10:35:15 +01:00 |
StringTblDE.txt
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+Elevator, vehicle fetching not yet implemented
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2012-01-10 16:49:29 +00:00 |
StringTblUS.txt
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Fix typo in elevator description (github #3)
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2014-11-07 20:25:16 -05:00 |
cable.png
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clean up files, make non-transparent textures high-quality JPEGs
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2013-05-26 16:48:12 +02:00 |