openclonk/planet/Missions.ocf/MtBrame.ocs/Script.c

60 lines
1.2 KiB
C

/**
Mt. Brame
Find a way back to your hut, defeating the dangers of Mt. Brame
@authors ck
*/
static g_is_initialized;
func Initialize()
{
if(!ObjectCount(Find_ID(Rule_NoPowerNeed))) CreateObject(Rule_NoPowerNeed, 0, 0, NO_OWNER);
}
func DoInit(int first_player)
{
// Set time of day to morning and create some clouds and celestials.
Cloud->Place(20);
var time = CreateObject(Environment_Time);
time->SetTime(400);
time->SetCycleSpeed(6);
// Workshop owner
var workshop = FindObject(Find_ID(ToolsWorkshop));
if (workshop) workshop->SetOwner(first_player);
// Goal
CreateObject(Goal_GetBack);
return true;
}
func InitializePlayer(int plr)
{
var crew;
// Scenario init
if (!g_is_initialized) g_is_initialized = DoInit(plr);
// Start intro if not yet started
IntroStart();
// Add player to intro if recently started
if(!IntroAddPlayer(plr))
{
// Too late for entry? Just start in the valley
var index = 0;
for(var index = 0; crew = GetCrew(plr, index); ++index)
{
var x = 260*8/10 + Random(50);
var y = 1350*8/10;
crew->SetPosition(x , y);
crew->CreateContents(Shovel);
}
}
}
func OnGoalsFulfilled()
{
GainScenarioAchievement("Done");
return false;
}