openclonk/planet/Objects.ocd
Gabriel 166c193749 Added new construction site sign graphics.
Each one is unique thanks to the unlimited power of random rotation. Hammer symbol as overlay for better customizability.

Signed-off-by: Tobias Zwick <newton@westnordost.de>
2013-11-11 02:24:20 +07:00
..
Animals.ocd Make butterflies appear with different colors 2013-08-13 21:40:52 +02:00
Clonk.ocd Disabled scaling and hangling under water, fixed vertices for swimming clonk 2013-10-06 14:55:48 +02:00
Effects.ocd Clonk can consume bubbles while swimming to regain breath. 2013-06-10 19:53:56 +02:00
Environment.ocd Lighning uses new particle system -> no lag 2013-11-02 13:37:52 +01:00
Goals.ocd make most sound effects mono 2013-05-26 17:42:37 +02:00
HUD.ocd Remove some duplicate functions from scripts 2013-10-14 07:21:12 +02:00
Helpers.ocd Fix enemy find ranges of EnemyAI. 2013-11-03 19:01:30 +01:00
Icons.ocd stop and play icons 2013-05-26 13:10:44 +02:00
Items.ocd Balloon now producible in inventors lab 2013-11-02 12:18:08 +01:00
Libraries.ocd Added new construction site sign graphics. 2013-11-11 02:24:20 +07:00
Rules.ocd added remaining files for Rule_EnergyBarsAboveStructures 2013-01-27 18:24:45 +01:00
Structures.ocd Fix a bug that made lightning strikes cause elevators to stop working 2013-10-03 18:48:09 +02:00
Vegetation.ocd Tree_Coniferous_Burned: Call KeepArea using ->~ since Tree_Coniferous_Burned does not actually have KeepArea (not including Library_Plant) 2013-10-14 07:12:38 +02:00
Vehicles.ocd Clean up airship script and use float procedure to move the ship 2013-10-07 19:32:41 +02:00