material SnowChunk
{
receive_shadows on
technique
pass
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.0 1.0 1.0 1.000000
specular 1.0 1.0 1.0 1.000000 18.000000
emissive 1.0 1.0 1.0 1.000000
}