material IceChunk
{
receive_shadows on
technique
pass
ambient 0.500000 0.500000 0.500000 0.800000
diffuse 0.5 0.5 0.9 0.800000
specular 0.652682 0.652682 0.952682 0.800000 18.000000
emissive 0.2 0.2 0.5 0.800000
}