openclonk/planet/Objects.ocd/Items.ocd/Chunks.ocd/Ice.ocd/Scene.material

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material IceChunk
{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 0.800000
diffuse 0.5 0.5 0.9 0.800000
specular 0.652682 0.652682 0.952682 0.800000 18.000000
emissive 0.2 0.2 0.5 0.800000
}
}
}