material IceChunk { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 0.800000 diffuse 0.5 0.5 0.9 0.800000 specular 0.652682 0.652682 0.952682 0.800000 18.000000 emissive 0.2 0.2 0.5 0.800000 } } }