openclonk/src/game
Armin Burgmeier 4addc62467 Open Graphics.ocg before reloading a definition (#1428)
We might need to load shader slices when reloading mesh materials.
2015-10-17 19:05:23 -04:00
..
C4Application.cpp Save screenshots in background thread (#998, #1104). 2015-09-29 20:48:34 -04:00
C4Application.h Move C4ApplicationSec1Timer to StdScheduler.h 2015-01-03 21:06:25 +01:00
C4FullScreen.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4FullScreen.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Game.cpp Open Graphics.ocg before reloading a definition (#1428) 2015-10-17 19:05:23 -04:00
C4Game.h Add breaks between music. 2015-09-30 22:50:18 -04:00
C4GameVersion.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4GraphicsSystem.cpp Keep parallax objects fixed on full map screenshots (#1042) 2015-10-17 17:38:50 -04:00
C4GraphicsSystem.h Merge branch 'master' into Controls 2015-09-02 08:19:34 +02:00
C4Physics.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Viewport.cpp Initialize new player viewports with proper zoom and zoom limits (#1419). 2015-10-10 21:47:09 -04:00
C4Viewport.h Add script interface for some EFX sound modifiers. 2015-08-27 21:44:23 -04:00
ClonkMain.cpp Fix some unused variables and integer type conversions. 2015-09-01 22:18:39 -04:00