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c4group
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |
config
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |
control
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changed assert that was incorrectly triggered by script players
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2012-07-07 16:58:52 +02:00 |
editor
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editor: Increase default viewport size to 800x500
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2012-08-19 21:01:54 +02:00 |
game
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Use a constant for the default gravity instead of triplicating it
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2012-07-25 17:02:10 +02:00 |
gamescript
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Script: Get/SetGravity use 1/100 px/tick^2 instead of 1/500
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2012-07-15 22:42:17 +02:00 |
graphics
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Silence some g++ warnings
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2012-06-15 18:16:49 +02:00 |
gui
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Remove the disabled /sound command from the help text
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2012-07-25 17:02:37 +02:00 |
landscape
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Use a constant for the default gravity instead of triplicating it
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2012-07-25 17:02:10 +02:00 |
lib
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Fix a crash when attaching a mesh by definition fails
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2012-06-30 22:04:48 +02:00 |
netio
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Consolidate duplicated simple Log functions
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2011-11-02 21:36:39 +01:00 |
netpuncher
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Consolidate duplicated simple Log functions
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2011-11-02 21:36:39 +01:00 |
network
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fix saving of resources loaded in the network lobby
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2012-07-12 19:26:45 +02:00 |
object
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DoCon holds the bottom-most vertex in place, not the bottom of the Shape
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2012-07-27 17:44:59 +02:00 |
platform
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Win32: Do not reset graphics mode if no change is required
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2012-08-28 00:01:01 +02:00 |
player
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |
res
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mac: Support Lion FullScreen
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2012-03-23 00:03:05 +01:00 |
script
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Fix crash when including a script that nests proplists in a local variable
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2012-08-09 01:21:54 +02:00 |
zlib
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Fix possible double close when attempting to open uncompressed files
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2012-02-05 20:00:47 +01:00 |
C4Globals.cpp
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Store global proplist in a C4Value like the Scenario proplist
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2012-07-26 01:27:52 +02:00 |
C4Include.cpp
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Reorganize C4Include.h and Standard.h
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2010-01-02 01:11:54 +01:00 |
C4Include.h
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Move leak checking behind standard header inclusion
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2012-06-04 01:18:28 +02:00 |
C4Prototypes.h
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Merge the functions pointer branch
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2012-03-09 17:42:48 +01:00 |
C4Version.h.in
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Display VCS revision instead of build number for pre-release builds (#782)
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2012-05-28 16:28:49 +02:00 |