openclonk/planet
Bernhard Bonigl 5587ed0618 Backback and Hands share one Inventory now
New Inventory Display at the left side
Inventory fades out if not locked
Inventory fades in if something changes, or mouse hovers there
Left/Right Mouse Click on an Inventory-Slot selects it for the corresponding hand
Icons to show which Slot is selected by left/right hand
Inventory can be reordered via Drag&Drop
Dragging an Item from a Slot onto the Landscape drops it
Changed Shift+Number to Ctrl+Number for selecting crew
Changed Number to Shift+Number for using Action-Bar
Changed Number to select inventory-slots now
2012-02-26 01:48:58 +01:00
..
BackToTheRocks.ocf For scaled sprite graphics, don't interpret Picture coordinates as scaled 2012-02-25 17:35:24 +01:00
BeyondTheRocks.ocf Coniferous tree seeds faster, this is needed in for rounds like Goldmine 2012-02-25 16:15:17 +01:00
Graphics.ocg Raped the dialogue pic to fit to the new arrangement (sry Ringwaul...) 2012-01-29 02:26:27 +00:00
Material.ocg Balancing: Coal yields more pieces when dug 2011-10-15 03:13:34 -07:00
Music.ocg Version corrected 2011-10-13 00:43:16 +01:00
Objects.ocd Backback and Hands share one Inventory now 2012-02-26 01:48:58 +01:00
Sound.ocg Replaced the noncommercial sound effects with free ones 2012-02-02 01:45:05 +00:00
System.ocg Backback and Hands share one Inventory now 2012-02-26 01:48:58 +01:00
Tests.ocf For scaled sprite graphics, don't interpret Picture coordinates as scaled 2012-02-25 17:35:24 +01:00
Tutorial.ocf For the sake of Eclipse: fixed various var declarations 2012-02-20 12:04:59 +00:00
AUTHORS new Clouds1.jpg 2011-08-29 22:25:39 +02:00
COPYING Initial set of game data 2009-05-09 17:19:46 +02:00