openclonk/src/network
Nicolas Hake 4fdafbc78a Move StdColors.h ref from C4Surface.h to files that actually need it
C4Surface.h doesn't require anything from StdColors.h, so there's no
reason to reference the latter there.
2016-02-08 02:13:18 +01:00
..
C4Client.cpp Lobby ready button: Prevent message spam, improve icon updating and some small fixes. 2015-11-21 23:58:40 -05:00
C4Client.h Lobby ready button: Prevent message spam, improve icon updating and some small fixes. 2015-11-21 23:58:40 -05:00
C4GameControlNetwork.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GameControlNetwork.h Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4InteractiveThread.cpp Remove boost any usage of boost libraries 2015-09-30 00:16:12 +02:00
C4InteractiveThread.h MSVC build fix 2015-09-29 20:38:15 -04:00
C4League.cpp Fix league signup with usernames containing non-ascii characters 2016-01-31 12:26:07 -05:00
C4League.h Remember league login name and password token. 2014-05-18 15:10:00 +02:00
C4NetIO.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4NetIO.h Stop checking for rvalue ref support 2015-09-20 13:27:14 +02:00
C4Network2.cpp Add network option to disable UPnP. 2016-01-24 00:11:14 -05:00
C4Network2.h Kill netpuncher 2015-12-13 16:11:08 +01:00
C4Network2Client.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Network2Client.h Stop checking for rvalue ref support 2015-09-20 13:27:14 +02:00
C4Network2Dialogs.cpp Move StdColors.h ref from C4Surface.h to files that actually need it 2016-02-08 02:13:18 +01:00
C4Network2Dialogs.h Move C4ApplicationSec1Timer to StdScheduler.h 2015-01-03 21:06:25 +01:00
C4Network2Discover.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2Discover.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2IO.cpp Add network option to disable UPnP. 2016-01-24 00:11:14 -05:00
C4Network2IO.h Add network option to disable UPnP. 2016-01-24 00:11:14 -05:00
C4Network2IRC.cpp MSVC build fix 2015-09-29 20:38:15 -04:00
C4Network2IRC.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2Players.cpp Fix team distribution of savegame resume and initial script players #1494 2015-12-12 14:09:42 -05:00
C4Network2Players.h Fix team distribution of savegame resume and initial script players #1494 2015-12-12 14:09:42 -05:00
C4Network2Reference.cpp Add scenario core field "Mode" (in [Game]) to allow setting game mode independent of goal objects. 2016-01-23 21:19:22 -05:00
C4Network2Reference.h Add scenario core field "Mode" (in [Game]) to allow setting game mode independent of goal objects. 2016-01-23 21:19:22 -05:00
C4Network2Res.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Network2Res.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2ResDlg.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Network2Stats.cpp C4Game: Turn some owned pointers into std::unique_ptr 2015-12-28 11:43:37 +01:00
C4Network2Stats.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2UPnP.h Remove boost any usage of boost libraries 2015-09-30 00:16:12 +02:00
C4Network2UPnPDummy.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2UPnPLinux.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2UPnPWin32.cpp Add network option to disable UPnP. 2016-01-24 00:11:14 -05:00
C4Packet2.cpp Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4PacketBase.h Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00